After that i discovered this topic here.
Prawn bay locked door.
This room has multiple prawn suits hanging from the ceiling presumably waiting to be deployed.
When landing at the aurora with your seamoth you reach can go forwards instead of up to the official entry.
Once the door is unlocked the player can proceed into the room.
This is the location where the prawn suit fragments will be found.
1 door code is 1869 while the captain s quarters is 2679.
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Leaving the locker room there will be a sign labeled prawn bay.
The door to this room is locked and like before has a panel that needs to be repaired.
Just by going straight you reach a barricaded door which you need to clear of the crates to enter.
There is no way to get through that effing door and now i can t progress.
So if you have a seamoth parked to close you may not be able to get your prawn out.
The cargo bay door can be unlocked with the door code 1454 while the lab access code is 6483.
Or if you are to close to your base the ground or what ever.
Just realised there s another way into the prawn bay isn t there let s see if i can remember how to get.
Try moving your cyclops away from anything else.
One letter was missing.
Two hours of my life for nothing.
From there just follow the way until you get inside the engine room with all the pipes.
What s behind this door in the prawn suit bay.
Seems as though certain things in the world are reset when you close and reopen and now the door is stuck in an in between state.
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Original poster 4 points 3 years ago.